C++ How to Program; Harvey M. Deitel; 2000

C++ How to Program Upplaga 3

av Harvey M. Deitel
The complete, authoritative introduction to C++, OOD and the UML™

These are exciting times in the C++ community with the acceptance of the new ANSI/ISO C++ standard and with the involvement of the Object Management Group™ (OMG™) in the specification of the Unified Modeling Language (UML). This Third Edition of the world's most widely used C++ textbook carefully explains C++'s extraordinary capabilities—including the latest additions to the language and the new ANSI/ISO C++ standard library.

Dr. Harvey M. Deitel and Paul J. Deitel are the principals of Deitel & Associates, Inc., the internationally-recognized corporate training and content-creation organization specializing in C++, Java™, Internet, World Wide Web and object technologies. The Deitels are also the authors of the world's #1 introductory Java, C and Internet programming textbooks—Java How to Program, C How to Program and Internet & World Wide Web How to Program.

In C++ How to Program: Third Edition, the Deitels introduce the fundamentals of object-oriented programming and generic programming in C++. Key topics include:

Classes, objects and encapsulation Inheritance and polymorphism Standard Template Library (STL) Object-oriented design with the UML Arrays and strings as full-fledged objects Namespaces and runtime type identification C++ How to Program helps students build real-world C++ applications. It includes:

Hundreds of "live-code" programs with screen captures that show exact outputs Extensive exercises (many with answers) accompanying every chapter Hundreds of tips, recommended practices, and cautions all marked with icons C++ How to Program is the centerpiece of a complete family of resources for teaching and learning C++, including Web sites (www.deitel.com and www.prenhall.com/deitel) with the book's source-code examples and other information for faculty, students and professional programmers; an optional interactive CD-ROM (C++ Multimedia Cyber Classroom: Third Edition) with solutions to about half the exercises in C++ How to Program, interactivity features—such as thousands of hyperlinks and audio walkthroughs of the hundreds of code examples in C++ How to Program—and e-mail access to the authors at [email protected]

For information on worldwide corporate on-site seminars and Web-based training offered by Deitel & Associates, Inc., visit: www.deitel.com
The complete, authoritative introduction to C++, OOD and the UML™

These are exciting times in the C++ community with the acceptance of the new ANSI/ISO C++ standard and with the involvement of the Object Management Group™ (OMG™) in the specification of the Unified Modeling Language (UML). This Third Edition of the world's most widely used C++ textbook carefully explains C++'s extraordinary capabilities—including the latest additions to the language and the new ANSI/ISO C++ standard library.

Dr. Harvey M. Deitel and Paul J. Deitel are the principals of Deitel & Associates, Inc., the internationally-recognized corporate training and content-creation organization specializing in C++, Java™, Internet, World Wide Web and object technologies. The Deitels are also the authors of the world's #1 introductory Java, C and Internet programming textbooks—Java How to Program, C How to Program and Internet & World Wide Web How to Program.

In C++ How to Program: Third Edition, the Deitels introduce the fundamentals of object-oriented programming and generic programming in C++. Key topics include:

Classes, objects and encapsulation Inheritance and polymorphism Standard Template Library (STL) Object-oriented design with the UML Arrays and strings as full-fledged objects Namespaces and runtime type identification C++ How to Program helps students build real-world C++ applications. It includes:

Hundreds of "live-code" programs with screen captures that show exact outputs Extensive exercises (many with answers) accompanying every chapter Hundreds of tips, recommended practices, and cautions all marked with icons C++ How to Program is the centerpiece of a complete family of resources for teaching and learning C++, including Web sites (www.deitel.com and www.prenhall.com/deitel) with the book's source-code examples and other information for faculty, students and professional programmers; an optional interactive CD-ROM (C++ Multimedia Cyber Classroom: Third Edition) with solutions to about half the exercises in C++ How to Program, interactivity features—such as thousands of hyperlinks and audio walkthroughs of the hundreds of code examples in C++ How to Program—and e-mail access to the authors at [email protected]

For information on worldwide corporate on-site seminars and Web-based training offered by Deitel & Associates, Inc., visit: www.deitel.com
Upplaga: 3e upplagan
Utgiven: 2000
ISBN: 9780130895714
Förlag: Prentice Hall
Format: Bok
Språk: Engelska
Sidor: 1168 st
The complete, authoritative introduction to C++, OOD and the UML™

These are exciting times in the C++ community with the acceptance of the new ANSI/ISO C++ standard and with the involvement of the Object Management Group™ (OMG™) in the specification of the Unified Modeling Language (UML). This Third Edition of the world's most widely used C++ textbook carefully explains C++'s extraordinary capabilities—including the latest additions to the language and the new ANSI/ISO C++ standard library.

Dr. Harvey M. Deitel and Paul J. Deitel are the principals of Deitel & Associates, Inc., the internationally-recognized corporate training and content-creation organization specializing in C++, Java™, Internet, World Wide Web and object technologies. The Deitels are also the authors of the world's #1 introductory Java, C and Internet programming textbooks—Java How to Program, C How to Program and Internet & World Wide Web How to Program.

In C++ How to Program: Third Edition, the Deitels introduce the fundamentals of object-oriented programming and generic programming in C++. Key topics include:

Classes, objects and encapsulation Inheritance and polymorphism Standard Template Library (STL) Object-oriented design with the UML Arrays and strings as full-fledged objects Namespaces and runtime type identification C++ How to Program helps students build real-world C++ applications. It includes:

Hundreds of "live-code" programs with screen captures that show exact outputs Extensive exercises (many with answers) accompanying every chapter Hundreds of tips, recommended practices, and cautions all marked with icons C++ How to Program is the centerpiece of a complete family of resources for teaching and learning C++, including Web sites (www.deitel.com and www.prenhall.com/deitel) with the book's source-code examples and other information for faculty, students and professional programmers; an optional interactive CD-ROM (C++ Multimedia Cyber Classroom: Third Edition) with solutions to about half the exercises in C++ How to Program, interactivity features—such as thousands of hyperlinks and audio walkthroughs of the hundreds of code examples in C++ How to Program—and e-mail access to the authors at [email protected]

For information on worldwide corporate on-site seminars and Web-based training offered by Deitel & Associates, Inc., visit: www.deitel.com
The complete, authoritative introduction to C++, OOD and the UML™

These are exciting times in the C++ community with the acceptance of the new ANSI/ISO C++ standard and with the involvement of the Object Management Group™ (OMG™) in the specification of the Unified Modeling Language (UML). This Third Edition of the world's most widely used C++ textbook carefully explains C++'s extraordinary capabilities—including the latest additions to the language and the new ANSI/ISO C++ standard library.

Dr. Harvey M. Deitel and Paul J. Deitel are the principals of Deitel & Associates, Inc., the internationally-recognized corporate training and content-creation organization specializing in C++, Java™, Internet, World Wide Web and object technologies. The Deitels are also the authors of the world's #1 introductory Java, C and Internet programming textbooks—Java How to Program, C How to Program and Internet & World Wide Web How to Program.

In C++ How to Program: Third Edition, the Deitels introduce the fundamentals of object-oriented programming and generic programming in C++. Key topics include:

Classes, objects and encapsulation Inheritance and polymorphism Standard Template Library (STL) Object-oriented design with the UML Arrays and strings as full-fledged objects Namespaces and runtime type identification C++ How to Program helps students build real-world C++ applications. It includes:

Hundreds of "live-code" programs with screen captures that show exact outputs Extensive exercises (many with answers) accompanying every chapter Hundreds of tips, recommended practices, and cautions all marked with icons C++ How to Program is the centerpiece of a complete family of resources for teaching and learning C++, including Web sites (www.deitel.com and www.prenhall.com/deitel) with the book's source-code examples and other information for faculty, students and professional programmers; an optional interactive CD-ROM (C++ Multimedia Cyber Classroom: Third Edition) with solutions to about half the exercises in C++ How to Program, interactivity features—such as thousands of hyperlinks and audio walkthroughs of the hundreds of code examples in C++ How to Program—and e-mail access to the authors at [email protected]

For information on worldwide corporate on-site seminars and Web-based training offered by Deitel & Associates, Inc., visit: www.deitel.com
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