Designing immersive 3D experiences : a designer's guide to creating realistic 3D experiences for extended reality; Renée Stevens; 2022
Begagnad
-19%
Designing immersive 3D experiences : a designer's guide to creating realistic 3D experiences for extended reality; Renée Stevens; 2022
Begagnad
-19%

Designing immersive 3D experiences : a designer's guide to creating realistic 3D experiences for extended realityUpplaga 1

av Renée Stevens

  • Upplaga: 1a upplagan
  • Utgiven: 2022
  • ISBN: 9780137282838
  • Sidor: 400 st
  • Förlag: New Riders
  • Format: Häftad
  • Språk: Engelska

Om boken

A Designer's Guide to Creating Realistic 3D Experiences For Extended Reality Designing Immersive 3D Experiences helps visual design students move into the fast-growing fields of 3D and extended reality (XR) design. Author Renée Stevens (Powered by Design) introduces a proven approach and an effective design-thinking process they can use to create successful immersive user experiences. The book is grounded in familiar design principles and explores how students can build on these foundations, adapting them for virtual and augmented reality environments. Designing Immersive 3D Experiences prepares visual design students for success with 3D and XR design in multiple environments, from mobile, to web, to wearables. This book begins by exploring the basics of XR and 3D immersive design, how they are evolving, and how students may already be using them. It then moves into core concepts and technologies, from computer-human interaction, to spatial computing, to projection mapping and head-mounted displays. Students learn how to: Adapt ideation strategies for new XR and 3D projects while incorporating design-thinking strategies, balancing innovation with practicality, and keeping it all human Build seamless, multi-modal, and accessible user experiences and interfaces in three dimensions Harness the power of visual perception and ways to activate the senses using XR technology Augment typography and create hierarchy in physical spaces that are dynamic and uncontrollable Enhance the user experience using spatial audio and voice Explore next steps in the industry and consider the ethical implications that come with advancement

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Mer om Designing immersive 3D experiences : a designer's guide to creating realistic 3D experiences for extended reality (2022)

2022 släpptes boken Designing immersive 3D experiences : a designer's guide to creating realistic 3D experiences for extended reality skriven av Renée Stevens. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 400 sidor. Förlaget bakom boken är New Riders.

Köp boken Designing immersive 3D experiences : a designer's guide to creating realistic 3D experiences for extended reality på Studentapan och spara uppåt 19% jämfört med lägsta nypris hos bokhandeln.

Referera till Designing immersive 3D experiences : a designer's guide to creating realistic 3D experiences for extended reality (Upplaga 1)

Harvard

Stevens, R. (2022). Designing immersive 3D experiences : a designer’s guide to creating realistic 3D experiences for extended reality. 1:a uppl. New Riders.

Oxford

Stevens, Renée, Designing immersive 3D experiences : a designer’s guide to creating realistic 3D experiences for extended reality, 1 uppl. (New Riders, 2022).

APA

Stevens, R. (2022). Designing immersive 3D experiences : a designer’s guide to creating realistic 3D experiences for extended reality (1:a uppl.). New Riders.

Vancouver

Stevens R. Designing immersive 3D experiences : a designer’s guide to creating realistic 3D experiences for extended reality. 1:a uppl. New Riders; 2022.

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