Object-Oriented Programming in Java; Sanders Kathryn E., Andy van Dam; 2005
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Object-Oriented Programming in Java Upplaga 1

av Sanders Kathryn E., Andy van Dam
This principle-driven introduction to programming with Java and its standard Swing graphics library by world-renowned computer science professor Andy van Dam and professor Kate Sanders emphasizes object-oriented design and programming. It covers all important object-oriented programming mechanisms at the beginning of the book-from encapsulation through inheritance, interfaces, and polymorphism. It uses numerous executable examples to teach modularization and other good programming habits that will stay with students for a lifetime. Most of the programming examples and exercises take advantage of the visual appeal of interactive graphics to provide essential motivation for first-time programmers.

With Object-Oriented Programming in Java: A Graphical Approach, students will:

Use an approach to learning object-oriented design and programming that has been tested for a decade and used successfully at multiple universities.

Experience reading and writing non-trivial, interactive programs that are systems of cooperating objects.

Capitalize on the powerful features of Java 5.0 including Swing class, generics, and static imports.

Get a good introduction to fundamental data structures (stacks, queues, linked lists and trees) and a complete chapter on design patterns.

"Strong Object-Oriented Design skills in combination with experience working on non-trivial projects are a requirement for succeeding in todays software industry. Students who follow the approach of this book are bound to be successful later in their software careers; you need only see the number of former Andy van Dam students at current industry powerhouses to believe it!" -Matt Chotin, Sr. Software Engineer, Macromedia and former student of Andy van Dam

"Graphics are a useful motivator because students enjoy graphics far more than text or arithmetic examples, and graphics are inherently object-oriented." -Karl R. Wurst, Worcester State College

"Andy van Dam and Kate Sanders do a great job of hitting Objects first-teaching OO early and letting the procedural stuff come along naturally. I have seen a number of texts that claim they do this, but I haven't seen anyone who does it like these authors do."-Ben Shaffer, University of Northern Iowa
This principle-driven introduction to programming with Java and its standard Swing graphics library by world-renowned computer science professor Andy van Dam and professor Kate Sanders emphasizes object-oriented design and programming. It covers all important object-oriented programming mechanisms at the beginning of the book-from encapsulation through inheritance, interfaces, and polymorphism. It uses numerous executable examples to teach modularization and other good programming habits that will stay with students for a lifetime. Most of the programming examples and exercises take advantage of the visual appeal of interactive graphics to provide essential motivation for first-time programmers.

With Object-Oriented Programming in Java: A Graphical Approach, students will:

Use an approach to learning object-oriented design and programming that has been tested for a decade and used successfully at multiple universities.

Experience reading and writing non-trivial, interactive programs that are systems of cooperating objects.

Capitalize on the powerful features of Java 5.0 including Swing class, generics, and static imports.

Get a good introduction to fundamental data structures (stacks, queues, linked lists and trees) and a complete chapter on design patterns.

"Strong Object-Oriented Design skills in combination with experience working on non-trivial projects are a requirement for succeeding in todays software industry. Students who follow the approach of this book are bound to be successful later in their software careers; you need only see the number of former Andy van Dam students at current industry powerhouses to believe it!" -Matt Chotin, Sr. Software Engineer, Macromedia and former student of Andy van Dam

"Graphics are a useful motivator because students enjoy graphics far more than text or arithmetic examples, and graphics are inherently object-oriented." -Karl R. Wurst, Worcester State College

"Andy van Dam and Kate Sanders do a great job of hitting Objects first-teaching OO early and letting the procedural stuff come along naturally. I have seen a number of texts that claim they do this, but I haven't seen anyone who does it like these authors do."-Ben Shaffer, University of Northern Iowa
Upplaga: 1a upplagan
Utgiven: 2005
ISBN: 9780321245748
Förlag: Pearson
Format: Bok
Språk: Engelska
Sidor: 640 st
This principle-driven introduction to programming with Java and its standard Swing graphics library by world-renowned computer science professor Andy van Dam and professor Kate Sanders emphasizes object-oriented design and programming. It covers all important object-oriented programming mechanisms at the beginning of the book-from encapsulation through inheritance, interfaces, and polymorphism. It uses numerous executable examples to teach modularization and other good programming habits that will stay with students for a lifetime. Most of the programming examples and exercises take advantage of the visual appeal of interactive graphics to provide essential motivation for first-time programmers.

With Object-Oriented Programming in Java: A Graphical Approach, students will:

Use an approach to learning object-oriented design and programming that has been tested for a decade and used successfully at multiple universities.

Experience reading and writing non-trivial, interactive programs that are systems of cooperating objects.

Capitalize on the powerful features of Java 5.0 including Swing class, generics, and static imports.

Get a good introduction to fundamental data structures (stacks, queues, linked lists and trees) and a complete chapter on design patterns.

"Strong Object-Oriented Design skills in combination with experience working on non-trivial projects are a requirement for succeeding in todays software industry. Students who follow the approach of this book are bound to be successful later in their software careers; you need only see the number of former Andy van Dam students at current industry powerhouses to believe it!" -Matt Chotin, Sr. Software Engineer, Macromedia and former student of Andy van Dam

"Graphics are a useful motivator because students enjoy graphics far more than text or arithmetic examples, and graphics are inherently object-oriented." -Karl R. Wurst, Worcester State College

"Andy van Dam and Kate Sanders do a great job of hitting Objects first-teaching OO early and letting the procedural stuff come along naturally. I have seen a number of texts that claim they do this, but I haven't seen anyone who does it like these authors do."-Ben Shaffer, University of Northern Iowa
This principle-driven introduction to programming with Java and its standard Swing graphics library by world-renowned computer science professor Andy van Dam and professor Kate Sanders emphasizes object-oriented design and programming. It covers all important object-oriented programming mechanisms at the beginning of the book-from encapsulation through inheritance, interfaces, and polymorphism. It uses numerous executable examples to teach modularization and other good programming habits that will stay with students for a lifetime. Most of the programming examples and exercises take advantage of the visual appeal of interactive graphics to provide essential motivation for first-time programmers.

With Object-Oriented Programming in Java: A Graphical Approach, students will:

Use an approach to learning object-oriented design and programming that has been tested for a decade and used successfully at multiple universities.

Experience reading and writing non-trivial, interactive programs that are systems of cooperating objects.

Capitalize on the powerful features of Java 5.0 including Swing class, generics, and static imports.

Get a good introduction to fundamental data structures (stacks, queues, linked lists and trees) and a complete chapter on design patterns.

"Strong Object-Oriented Design skills in combination with experience working on non-trivial projects are a requirement for succeeding in todays software industry. Students who follow the approach of this book are bound to be successful later in their software careers; you need only see the number of former Andy van Dam students at current industry powerhouses to believe it!" -Matt Chotin, Sr. Software Engineer, Macromedia and former student of Andy van Dam

"Graphics are a useful motivator because students enjoy graphics far more than text or arithmetic examples, and graphics are inherently object-oriented." -Karl R. Wurst, Worcester State College

"Andy van Dam and Kate Sanders do a great job of hitting Objects first-teaching OO early and letting the procedural stuff come along naturally. I have seen a number of texts that claim they do this, but I haven't seen anyone who does it like these authors do."-Ben Shaffer, University of Northern Iowa
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