AI game programming wisdom; Steve Rabin; 2002
Begagnad
AI game programming wisdom; Steve Rabin; 2002
Begagnad

AI game programming wisdom

av Steve Rabin

  • Utgiven: 2002
  • ISBN: 9781584500773
  • Sidor: 672 st
  • Förlag: Hingham, Mass. Charles River Media
  • Format: Bok
  • Språk: Engelska

Om boken

Learn how AI experts create intelligent game objects and characters with this first volume in the AI Game Programming Wisdom series. This unique collection of articles gives programmers and developers access to the insights and wisdom of over thirty AI pros. Each article delves deep into key AI game programming issues and provides insightful new ideas and techniques that can be easily integrated into your own games. Everything from general AI architectures, rule based systems, level-of-detail AI, scripting language issues, to expert systems, fuzzy logic, neural networks, and genetic algorithms are thoroughly covered. If you're a game programmer (AI/logic, front-end, user interface, tools, graphics, etc.) this comprehensive resource will help you take your skills and knowledge to the next level.

Åtkomstkoder och digitalt tilläggsmaterial garanteras inte med begagnade böcker

Mer om AI game programming wisdom (2002)

2002 släpptes boken AI game programming wisdom skriven av Steve Rabin. Den är skriven på engelska och består av 672 sidor. Förlaget bakom boken är Hingham, Mass. Charles River Media.

Köp boken AI game programming wisdom på Studentapan och spara pengar.

Referera till AI game programming wisdom

Harvard

Rabin, S. (2002). AI game programming wisdom. Hingham, Mass. Charles River Media.

Oxford

Rabin, Steve, AI game programming wisdom (Hingham, Mass. Charles River Media, 2002).

APA

Rabin, S. (2002). AI game programming wisdom. Hingham, Mass. Charles River Media.

Vancouver

Rabin S. AI game programming wisdom. Hingham, Mass. Charles River Media; 2002.

Köp boken