Game coding complete; Mike McShaffry, David Graham; 2013
Game coding complete; Mike McShaffry, David Graham; 2013

Game coding complete Upplaga 4

av Mike McShaffry, David Graham

  • Upplaga: 4e upplagan
  • Utgiven: 2013
  • ISBN: 9781133776574
  • Sidor: 940 st
  • Förlag: Course Technology
  • Format: Bok
  • Språk: Engelska

Om boken

Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you’ll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book. This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.

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Mer om Game coding complete (2013)

2013 släpptes boken Game coding complete skriven av Mike McShaffry, David Graham. Det är den 4e upplagan av kursboken. Den är skriven på engelska och består av 940 sidor. Förlaget bakom boken är Course Technology.

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Harvard

McShaffry, M. & Graham, D. (2013). Game coding complete. 4:e uppl. Course Technology.

Oxford

McShaffry, Mike & Graham, David, Game coding complete, 4 uppl. (Course Technology, 2013).

APA

McShaffry, M., & Graham, D. (2013). Game coding complete (4:e uppl.). Course Technology.

Vancouver

McShaffry M, Graham D. Game coding complete. 4:e uppl. Course Technology; 2013.

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