Game cultures : computer games as new media; Jon Dovey, Helen W. Kennedy; 2006
Game cultures : computer games as new media; Jon Dovey, Helen W. Kennedy; 2006

Game cultures : computer games as new media

av Jon Dovey, Helen W. Kennedy

  • Utgiven: 2006
  • ISBN: 9780335213573
  • Sidor: 184 st
  • Förlag: Open University Press
  • Format: Häftad
  • Språk: Engelska

Om boken

This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book: Argues for the centrality of play in redefining reading, consuming and creating culture Offers detailed research into the political economy of games to generate a model of new media production Examines the dynamics of power in relation to both the production and consumption of computer games This is key reading for students, academics and industry practitioners in the fields of cultural studies, new media, media studies and game studies, as well as human-computer interaction and cyberculture.

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Mer om Game cultures : computer games as new media (2006)

2006 släpptes boken Game cultures : computer games as new media skriven av Jon Dovey, Helen W. Kennedy. Den är skriven på engelska och består av 184 sidor. Förlaget bakom boken är Open University Press.

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Referera till Game cultures : computer games as new media

Harvard

Dovey, J. & Kennedy, H. W. (2006). Game cultures : computer games as new media. Open University Press.

Oxford

Dovey, Jon & Kennedy, Helen W., Game cultures : computer games as new media (Open University Press, 2006).

APA

Dovey, J., & Kennedy, H. W. (2006). Game cultures : computer games as new media. Open University Press.

Vancouver

Dovey J, Kennedy HW. Game cultures : computer games as new media. Open University Press; 2006.

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