Learning C# by Developing Games with Unity 2021; Harrison Ferrone; 2021
Helt ny
Learning C# by Developing Games with Unity 2021; Harrison Ferrone; 2021
Helt ny

Learning C# by Developing Games with Unity 2021Upplaga 6

av Harrison Ferrone

  • Upplaga: 6e upplagan
  • Utgiven: 2021
  • ISBN: 9781801813945
  • Sidor: 428 st
  • Förlag: Packt Publishing Limited
  • Format: Häftad
  • Språk: Engelska

Om boken

Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone.Purchase of the print or Kindle book includes a free eBook in the PDF format.Key FeaturesLearn C# programming basics, terminology, and coding best practicesBecome confident with Unity fundamentals and features in line with Unity 2021Apply your C# knowledge in practice and build a working first-person shooter game prototype in UnityBook DescriptionThe Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language with a wide array of applications in various domains. This bestselling franchise presents a clear path for learning C# programming from the ground up through the world of Unity game development.This sixth edition has been updated to introduce modern C# features with Unity 2021. A new chapter has also been added that covers reading and writing binary data from files, which will help you become proficient in handling errors and asynchronous operations.The book acquaints you with the core concepts of programming in C#, including variables, classes, and object-oriented programming. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, and collisions. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing smart enemies and damage-causing projectiles.By the end of the book, you will have developed the skills to become proficient in C# programming and built a playable game prototype with the Unity game engine.What you will learnFollow simple steps and examples to create and implement C# scripts in UnityDevelop a 3D mindset to build games that come to lifeCreate basic game mechanics such as player controllers and shooting projectiles using C#Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensionsBecome familiar with stacks, queues, exceptions, error handling, and other core C# conceptsLearn how to handle text, XML, and JSON data to save and load your game dataExplore the basics of AI for games and implement them to control enemy behaviorWho this book is forIf you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You’ll still be able to follow along if you don’t have programming experience, but knowing the basics will help you get the most out of this book.Table of ContentsGetting to Know Your EnvironmentThe Building Blocks of ProgrammingDiving into Variables, Types, and MethodsControl Flow and Collection TypesWorking with Classes, Structs, and OOPGetting Your Hands Dirty with UnityMovement, Camera Controls, and CollisionsScripting Game MechanicsBasic AI and Enemy BehaviorRevisiting Types, Methods, and ClassesIntroducing Stacks, Queues, and HashSetsSaving, Loading, and Serializing DataExploring Generics, Delegates, and BeyondThe Journey Continues

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Mer om Learning C# by Developing Games with Unity 2021 (2021)

I oktober 2021 släpptes boken Learning C# by Developing Games with Unity 2021 skriven av Harrison Ferrone. Det är den 6e upplagan av kursboken. Den är skriven på engelska och består av 428 sidor. Förlaget bakom boken är Packt Publishing Limited.

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Referera till Learning C# by Developing Games with Unity 2021 (Upplaga 6)

Harvard

Ferrone, H. (2021). Learning C# by Developing Games with Unity 2021. 6:e uppl. Packt Publishing Limited.

Oxford

Ferrone, Harrison, Learning C# by Developing Games with Unity 2021, 6 uppl. (Packt Publishing Limited, 2021).

APA

Ferrone, H. (2021). Learning C# by Developing Games with Unity 2021 (6:e uppl.). Packt Publishing Limited.

Vancouver

Ferrone H. Learning C# by Developing Games with Unity 2021. 6:e uppl. Packt Publishing Limited; 2021.