Think Python; Allen B. Downey; 2012
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Think Python Upplaga 1

av Allen B. Downey
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language one step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design.Through exercises in each chapter, you'll try out programming concepts as you learn them. "Think Python" is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics.Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language one step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design.Through exercises in each chapter, you'll try out programming concepts as you learn them. "Think Python" is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics.Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies
Upplaga: 1a upplagan
Utgiven: 2012
ISBN: 9781449330729
Förlag: O'Reilly Media
Format: Häftad
Språk: Engelska
Sidor: 275 st
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language one step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design.Through exercises in each chapter, you'll try out programming concepts as you learn them. "Think Python" is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics.Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies
If you want to learn how to program, working with Python is an excellent way to start. This hands-on guide takes you through the language one step at a time, beginning with basic programming concepts before moving on to functions, recursion, data structures, and object-oriented design.Through exercises in each chapter, you'll try out programming concepts as you learn them. "Think Python" is ideal for students at the high school or college level, as well as self-learners, home-schooled students, and professionals who need to learn programming basics.Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand objects, methods, and object-oriented programming Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design, data structures, and GUI-based programs through case studies
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