Xna 4.0 Game Development by Example: Beginner's Guide; Kurt Jaegers; 2010
Helt ny
Xna 4.0 Game Development by Example: Beginner's Guide; Kurt Jaegers; 2010
Helt ny

Xna 4.0 Game Development by Example: Beginner's Guide

av Kurt Jaegers

  • Utgiven: 2010
  • ISBN: 9781849690669
  • Sidor: 428 st
  • Förlag: Packt Publishing
  • Format: Häftad
  • Språk: Engelska

Om boken

XNA Game Studio enables hobbyists and independent game developers to easily create video games. It gives you the power to bring your creations to life on Windows, the Xbox 360, the Zune, and the Windows Phone platforms. But before you give life to your creativity with XNA, you need to gain a solid understanding of some game development concepts. This book covers both the concepts and the implementations necessary to get you started on bringing your own creations to life with XNA. It details the creation of four games, all in different styles, from start to finish using the Microsoft XNA Framework, including a puzzler, space shooter, multi-axis shoot-'em-up, and a jump-and-run platform game. Each game introduces new concepts and techniques to build a solid foundation for your own ideas and creativity. Beginning with the basics of drawing images to the screen, the book then incrementally introduces sprite animation, particles, sound effects, tile-based maps, and path finding. It then explores combining XNA with Windows Forms to build an interactive map editor, and builds a platform-style game using the editor-generated maps. Finally, the book covers the considerations necessary for deploying your games to the Xbox 360 platform. By the end of the book, you will have a solid foundation of game development concepts and techniques as well as working sample games to extend and innovate upon. You will have the knowledge necessary to create games that you can complete without an army of fellow game developers at your back. A step-by-step tutorial to using Microsoft XNA by creating four different styles of video games.

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Mer om Xna 4.0 Game Development by Example: Beginner's Guide (2010)

I september 2010 släpptes boken Xna 4.0 Game Development by Example: Beginner's Guide skriven av Kurt Jaegers. Den är skriven på engelska och består av 428 sidor. Förlaget bakom boken är Packt Publishing.

Köp boken Xna 4.0 Game Development by Example: Beginner's Guide på Studentapan och spara pengar.

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Referera till Xna 4.0 Game Development by Example: Beginner's Guide

Harvard

Jaegers, K. (2010). Xna 4.0 Game Development by Example: Beginner’s Guide. Packt Publishing.

Oxford

Jaegers, Kurt, Xna 4.0 Game Development by Example: Beginner’s Guide (Packt Publishing, 2010).

APA

Jaegers, K. (2010). Xna 4.0 Game Development by Example: Beginner’s Guide. Packt Publishing.

Vancouver

Jaegers K. Xna 4.0 Game Development by Example: Beginner’s Guide. Packt Publishing; 2010.