A Book on C; Al Kelley; 1994
2 säljare

A Book on C Upplaga 3

av Al Kelley
This third edition provides more programming examples and dissections than previous editions. It includes a complete chapter on C++ and an overall organization designed to appeal to the many programmers who view C as a stepping stone to C++ and the object-oriented paradigm. This edition also features an increased emphasis on modules and ADTs, which are essential concepts for creating reusable code and which show how to use header files to tie together a multi-file program. computer science students.
This third edition provides more programming examples and dissections than previous editions. It includes a complete chapter on C++ and an overall organization designed to appeal to the many programmers who view C as a stepping stone to C++ and the object-oriented paradigm. This edition also features an increased emphasis on modules and ADTs, which are essential concepts for creating reusable code and which show how to use header files to tie together a multi-file program. computer science students.
Upplaga: 3e upplagan
Utgiven: 1994
ISBN: 9780805316773
Förlag: Addison Wesley
Format: Häftad
Språk: Engelska
Sidor: 656 st
This third edition provides more programming examples and dissections than previous editions. It includes a complete chapter on C++ and an overall organization designed to appeal to the many programmers who view C as a stepping stone to C++ and the object-oriented paradigm. This edition also features an increased emphasis on modules and ADTs, which are essential concepts for creating reusable code and which show how to use header files to tie together a multi-file program. computer science students.
This third edition provides more programming examples and dissections than previous editions. It includes a complete chapter on C++ and an overall organization designed to appeal to the many programmers who view C as a stepping stone to C++ and the object-oriented paradigm. This edition also features an increased emphasis on modules and ADTs, which are essential concepts for creating reusable code and which show how to use header files to tie together a multi-file program. computer science students.
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