Core techniques and algorithms in game programming; Daniel Sánchez-Crespo Dalmau; 2003
Begagnad
Core techniques and algorithms in game programming; Daniel Sánchez-Crespo Dalmau; 2003
Begagnad

Core techniques and algorithms in game programmingUpplaga 1

av Daniel Sánchez-Crespo Dalmau

  • Upplaga: 1a upplagan
  • Utgiven: 2003
  • ISBN: 9780131020092
  • Sidor: 888 st
  • Förlag: Pearson Education
  • Format: Häftad
  • Språk: Engelska

Om boken

To even try to keep pace with the rapid evolution of game development, you need a strong foundation in core programming techniques-not a hefty volume on one narrow topic or one that devotes itself to API-specific implementations. Finally, there's a guide that delivers! As a professor at the Spanish university that offered that country's first master's degree in video game creation, author Daniel Sanchez-Crespo recognizes that there's a core programming curriculum every game designer should be well versed in-and he's outlined it in these pages! By focusing on time-tested coding techniques-and providing code samples that use C++, and the OpenGL and DirectX APIs-Daniel has produced a guide whose shelf life will extend long beyond the latest industry trend. Code design, data structures, design patterns, AI, scripting engines, 3D pipelines, texture mapping, and more: They're all covered here-in clear, coherent fashion and with a focus on the essentials that will have you referring back to this volume for years to come.

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Mer om Core techniques and algorithms in game programming (2003)

2003 släpptes boken Core techniques and algorithms in game programming skriven av Daniel Sánchez-Crespo Dalmau. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 888 sidor. Förlaget bakom boken är Pearson Education.

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Referera till Core techniques and algorithms in game programming (Upplaga 1)

Harvard

Dalmau, D. S.-C. (2003). Core techniques and algorithms in game programming. 1:a uppl. Pearson Education.

Oxford

Dalmau, Daniel Sánchez-Crespo, Core techniques and algorithms in game programming, 1 uppl. (Pearson Education, 2003).

APA

Dalmau, D. S.-C. (2003). Core techniques and algorithms in game programming (1:a uppl.). Pearson Education.

Vancouver

Dalmau DSC. Core techniques and algorithms in game programming. 1:a uppl. Pearson Education; 2003.

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