Game graphics programming; Allen Sherrod; 2008
Game graphics programming; Allen Sherrod; 2008

Game graphics programming

av Allen Sherrod

  • Utgiven: 2008
  • ISBN: 9781584505167
  • Sidor: 645 st
  • Förlag: Course Technology/Charles River Media/Cengage Learning
  • Format: Bok
  • Språk: Engelska

Om boken

"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today's video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are structured and executed to generate the rendered result. Detailed C++ source code and pseudocode are used as examples throughout the book to demonstrate the methods being taught, but the techniques presented can be used with any programming language or tool. You'll begin with an introduction to basic 2D and 3D game graphics tools and components including common game mathematics, colors and pixels, and computer memory, as well as ray tracing and rasterization techniques and programmable shaders. Once you've reviewed the foundations of game graphics, you'll go more in-depth with shading and surfaces, direct and global illumination, special effects, and rendering nature. After the how and why of each technique is presented, you'll also examine optimizations that can be done to improve performance and alternative methods. "Game Graphics Programming" presents you with all of the information you need to efficiently and effectively create eye-catching graphical scenes for video games.

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Mer om Game graphics programming (2008)

2008 släpptes boken Game graphics programming skriven av Allen Sherrod. Den är skriven på engelska och består av 645 sidor. Förlaget bakom boken är Course Technology/Charles River Media/Cengage Learning.

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Harvard

Sherrod, A. (2008). Game graphics programming. Course Technology/Charles River Media/Cengage Learning.

Oxford

Sherrod, Allen, Game graphics programming (Course Technology/Charles River Media/Cengage Learning, 2008).

APA

Sherrod, A. (2008). Game graphics programming. Course Technology/Charles River Media/Cengage Learning.

Vancouver

Sherrod A. Game graphics programming. Course Technology/Charles River Media/Cengage Learning; 2008.