Introduction to 3D Game Engine Design Using DirectX 9 and C#; LynnT. Harrison; 2003
Helt ny
Introduction to 3D Game Engine Design Using DirectX 9 and C#; LynnT. Harrison; 2003
Helt ny

Introduction to 3D Game Engine Design Using DirectX 9 and C#Upplaga 1

av LynnT. Harrison

  • Upplaga: 1a upplagan
  • Utgiven: 2003
  • ISBN: 9781590590812
  • Sidor: 424 st
  • Förlag: Apress
  • Format: Häftad
  • Språk: Engelska

Om boken

Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform. Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.

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Mer om Introduction to 3D Game Engine Design Using DirectX 9 and C# (2003)

I augusti 2003 släpptes boken Introduction to 3D Game Engine Design Using DirectX 9 and C# skriven av LynnT. Harrison. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 424 sidor djupgående information om data. Förlaget bakom boken är Apress.

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Referera till Introduction to 3D Game Engine Design Using DirectX 9 and C# (Upplaga 1)

Harvard

Harrison, LynnT. (2003). Introduction to 3D Game Engine Design Using DirectX 9 and C#. 1:a uppl. Apress.

Oxford

Harrison, LynnT., Introduction to 3D Game Engine Design Using DirectX 9 and C#, 1 uppl. (Apress, 2003).

APA

Harrison, LynnT. (2003). Introduction to 3D Game Engine Design Using DirectX 9 and C# (1:a uppl.). Apress.

Vancouver

Harrison LynnT. Introduction to 3D Game Engine Design Using DirectX 9 and C#. 1:a uppl. Apress; 2003.