Learning MayaTM 5; Aliasgar Shahiwala, Wavefront; 2003
Begagnad
Learning MayaTM 5; Aliasgar Shahiwala, Wavefront; 2003
Begagnad

Learning MayaTM 5Upplaga 1

av Aliasgar Shahiwala, Wavefront

  • Upplaga: 1a upplagan
  • Utgiven: 2003
  • ISBN: 9781894893343
  • Sidor: 560 st
  • Förlag: John Wiley & Sons
  • Format: Häftad
  • Språk: Engelska

Om boken

Maya is the first choice of digital content creators producing award-winning games, 3D animation and visual effects. Built on a procedural architecture called the Dependency Graph, Maya offers incredible power and flexibility for generating digital images of animated characters and scenes. Learning Maya 5: Foundation takes you through over twenty project-focused lessons that offer hands-on experience with key tools and techniques. This book introduces you to the following topics: * The Maya User Interface * Working in 3D space * NURBS (spline) Modeling * Polygonal Modeling * Keyframes and Motion Paths * Trax(TM) Non-linear animation * Forward and Inverse Kinematics * Surface Deformations * Cameras and Lights * Shaders and Techniques * Particles and Dynamics * MEL (Maya Embedded Language) What you need to use this book: * Maya Complete(TM), Maya Unlimited(TM), or Maya Personal Learning Edition(TM) version 5 software * A DVD-ROM or set-top player Project One: Bouncing Ball Quickly get your feet wet by animating a basic bouncing ball. Add a squash and stretch, create a ring of fire using a particle clip effect, then add sparks as the ball hits the flames. Project Two: Jack-in-the-box Learn the basics of modeling, animating, and rendering a scene. Use Maya Artisan(TM) tools to sculpt Jack's face and to paint a color texture in 3D. Refine the scene's rendering using IPR (Interactive Photorealistic Rendering). Project Three: Space Battle Starting with a more in-depth look at polygonal and NURBS modeling, this project sets up a motion path animation, complete with Opti-FX explosions. Use Maya Paint Effects(TM) to create a realistic starfield. Project Four: Primitive Man Using Maya's Trax non-linear animation, you cycle for a bi-ped Inverse Kinematic skeleton. This lesson will also explore basic character skinning and deformation. Project Five: Salty the Seal This project brings together the skills developed in earlier lessons into a more complex scene where you learn how Maya lets you fully integrate modeling, rendering, and animation tasks.

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Mer om Learning MayaTM 5 (2003)

I juni 2003 släpptes boken Learning MayaTM 5 skriven av Aliasgar Shahiwala, Wavefront. Det är den 1a upplagan av kursboken. Den är skriven på engelska och består av 560 sidor. Förlaget bakom boken är John Wiley & Sons som har sitt säte i Hoboken.

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Referera till Learning MayaTM 5 (Upplaga 1)

Harvard

Shahiwala, A. & Wavefront (2003). Learning MayaTM 5. 1:a uppl. John Wiley & Sons.

Oxford

Shahiwala, Aliasgar & Wavefront, Learning MayaTM 5, 1 uppl. (John Wiley & Sons, 2003).

APA

Shahiwala, A., & Wavefront. (2003). Learning MayaTM 5 (1:a uppl.). John Wiley & Sons.

Vancouver

Shahiwala A, Wavefront. Learning MayaTM 5. 1:a uppl. John Wiley & Sons; 2003.

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