Pervasive games : theory and design; Markus. Montola; 2009
Pervasive games : theory and design; Markus. Montola; 2009

Pervasive games : theory and design

av Markus. Montola

  • Utgiven: 2009
  • ISBN: 9780123748539
  • Sidor: 336 st
  • Förlag: Elsevier/Morgan Kaufmann
  • Format: Häftad
  • Språk: Engelska

Om boken

Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, pervasive games take gaming away from the computer screen and back to the three-dimensional world. Now games can be designed to be played in public spaces like shopping malls, conferences, museums and other non-traditional game venues. Game designers need to understand how to use the world as a gamespace-and both the challenges and advantages of doing so. This book shows how to change the face of play-who plays, when and where they play and what that play means to all involved. The authors explore aspects of pervasive games that concern game designers: what makes these games compelling, what makes them possible today and how they are made. For game researchers, it provides a solid theoretical, philosophical and aesthetic understanding of the genre. Pervasive Games covers everything from theory and design to history and marketing. designers, so that they can learn how to engage players' real-time experiences beyond the mobile phone or computer screen. -Thirteen case studies with illustrative and inspiring examples make the entire pervasive games design space tangible. -Provides practical design tips, potential pitfalls, design problems from real games, and inspiration from some of the most interesting pervasive game designers in the world, including Matt Adams, Frank Lantz, and others.

Åtkomstkoder och digitalt tilläggsmaterial garanteras inte med begagnade böcker

Mer om Pervasive games : theory and design (2009)

2009 släpptes boken Pervasive games : theory and design skriven av Markus. Montola. Den är skriven på engelska och består av 336 sidor. Förlaget bakom boken är Elsevier/Morgan Kaufmann.

Köp boken Pervasive games : theory and design på Studentapan och spara pengar.

Referera till Pervasive games : theory and design

Harvard

Montola, Markus. (2009). Pervasive games : theory and design. Elsevier/Morgan Kaufmann.

Oxford

Montola, Markus., Pervasive games : theory and design (Elsevier/Morgan Kaufmann, 2009).

APA

Montola, Markus. (2009). Pervasive games : theory and design. Elsevier/Morgan Kaufmann.

Vancouver

Montola Markus. Pervasive games : theory and design. Elsevier/Morgan Kaufmann; 2009.