This text covers the basic problem-solving concepts that readers need to know and understand when working in any computer language or application. With detailed explanations and numerous illustrations, it encompasses all fundamental areas of problem solving from the basics of mathematical functions and operators to the design and use of codes, indicators, control breaks, arrays, pointers, file updates, and report handling. Problem-solving tools, including problem analysis charts, interactive charts, IPO charts, algorithms, and flowcharts are used to design a solution to a problem.
This edition is divided into six parts, organized as follows: Unit 1, Introduction to Problem Solving and ProgrammingProblem solving, an introduction to how problems are solved on computers, mathematical concepts, and steps for analyzing a problem and designing an appropriate solution
Unit 2, Programming Logic StructureProgramming that includes local and global variables, parameters, and sequential, decision, loop, and case logic structures
Unit 3, Data StructuresArrays, sorting techniques, search methods, stacks, linked lists, binary trees, and databases
Unit 4, Object-Oriented ProgrammingDesign of a solution using object-oriented languages
Unit 5, File ProcessingFile concepts, sequential file processing, and random access file processing
Unit 6, Problem Solving for Application SoftwareWord processing, design, spreadsheets, and information processing
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