RPG Programming Using XNA Game Studio 3.0; Jim Perry; 2009
Begagnad
RPG Programming Using XNA Game Studio 3.0; Jim Perry; 2009
Begagnad

RPG Programming Using XNA Game Studio 3.0

av Jim Perry

  • Utgiven: 2009
  • ISBN: 9781598220650
  • Sidor: 313 st
  • Förlag: Wordware
  • Format: Häftad
  • Språk: Engelska

Om boken

RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsofts XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs. Learn how to: * Creating the characters and monsters that populate RPG worlds * Add stats and skills to allow game entities to perform actions * Populate the game world with items and treasures. * Construct a conversation editor to add another degree of interaction * Create a multiple-step quest system to give players goals to research during gameplay * Creating a tile engine for displaying the world * Populating the game world with items and treasure * Implementing a sound and music system * Adding multiplayer support

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Mer om RPG Programming Using XNA Game Studio 3.0 (2009)

I oktober 2009 släpptes boken RPG Programming Using XNA Game Studio 3.0 skriven av Jim Perry. Den är skriven på engelska och består av 313 sidor. Förlaget bakom boken är Wordware.

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Harvard

Perry, J. (2009). RPG Programming Using XNA Game Studio 3.0. Wordware.

Oxford

Perry, Jim, RPG Programming Using XNA Game Studio 3.0 (Wordware, 2009).

APA

Perry, J. (2009). RPG Programming Using XNA Game Studio 3.0. Wordware.

Vancouver

Perry J. RPG Programming Using XNA Game Studio 3.0. Wordware; 2009.

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